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Dayl

157 Movie Reviews

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Just my kind of animation!

But i love ALL your stuff so that's to be expected :)
Your backgrounds were incredible, as were your characters, and fluid animation as usual. i particularly enjoyed how they kind of got their colours from the stuff around them. it was neat. and i liked the idea with the shoes, and how love freed him from the monotony of life. Amazing stuff, man.

p.s. that was you beatboxing, no? :D
p.p.s. Hurry up with the next Khale episode!!! xP

Awesome stuff

My favorite part was when Kenstar(sp?) beat up the artist dude. i lul'd hard both times i watched that. I agree with people who said that the voice acting got a little redundant after a while, but to be fair it WAS in keeping with the series.

I thought that the part where the artist punches Yusuke or whoever(can't really keep track of the names), there should have been a slightly longer pause to create tension before you spliced in the random (and only) shot of Girlchan. That was a great idea, but could have used better execution.

I also think it might have been a good idea to speed up Konomaru's explanation of Galacti(ca)maru's 32 captains. To the point of being nearly impossible to catch. Thus rendering Kenstar's response of "That explains EVERYTHING!" even more rediculous.

But great job anyways. Also loved the two bad dudes at the school in the begining, you should add more of that type of stuff in the next one.
Speaking of which, I already can't wait!! :D

Dayl

nicely done

i love the creativity and innovation that went into this. it gives a glimpse into the process, while still being delightfully entertaining and funny. I don't think you really needed the voice though, just the animation and the music, and maaaaybe the "you cant skate in here!" from the cop.
still well done though.

Hahaaaaaah xD

I LOVE YOU WEEBL!

Great to see this from you.

It's awesome to see you doing frame by frame, you're really good at it.
Asaroki was entertaining as far as the story went, but the constant tweening i could have done without. But after seeing this, and your preview for Link and the Pig, I'm an even bigger fan! And you are now one of my hero's...herione's...
Can't wait for more!
Dayl

ArtistGamerGal responds:

Thank you so much!!! Im enjoying fbf animation so much more so im never going back to purely tweened animation- Thanks for your support!

cool...

but shouldn't there have been ROFLcopters?

AudioZZ responds:

...meh...

Damn that would suck...

You'd at least want your girlfriend there for comfort in a zombie apocalypse. She was so hot on your userpage, i was looking forward to seeing her in the flash. Zombie slaying is a perfect date!

I like your style, and the story was good, although maybe you should have called it Zom-B-Q, and he definitely shoulda roasted one of the zombies on his bbq, and then blown up the pit, taking a bunch of them with it :D

struck a chord...

I hate what capitalism has done to humanity. :\
So many times, I've been buying food and come up a couple cents or so short, and big stores like walmart and pharmacies are always complete douches, exactly like this. The rare occasion that a locally owned corner store sells it anyways gives me slight hope, but generally its pretty depressing.

good flash by the way :P

fearing responds:

Hey thanks a lot for the feedback. Im glad this has engaged you into thinking!

thats exactly the purpose of my cartoons.

Really thanks for enjoying it!

lol nice dude

you did it again xD

although i think Blake253rd had a good idea...check out his review :P

don't blame you for keeping it short and sweet though^__^

Jayku responds:

thanks man

I agree with Starving Stomach...

it could have used more actual frame by frame, but the art was excellent and de-emphasised the lack of animation. would have been hard to animate such detailed characters as well, unless you took a leaf out of johnny utahès book and simplified the characters during frame by frame sequences like in facebook 'n' twitter.

also would have enjoyed some personalized character voice acting, or even if the narrator made some odd squeeky voices along to some more precise lip syncing. just would have involved me in the experience more. nonetheless, it was a very good piece of work, and all my suggestions are just unnecessary, albiet helpful, improvements that COULD be made, if you so wished.

ps. i move my hands if im emphasizing something while i talk or explaining something or giving directions...:)

Rutger responds:

Hmhmhm, yeah, I might try that, thanks for the tip :3
We chose especially chose NOT to do personalized character voice acting, because we'd rather leave that to your imagination (:

I'm the creator of Teleria Studios. We're working on our first game, The Telerian Chronicles.

Age 32, Male

Artist/GameDeveloper

Crappymount Academy

Canada

Joined on 5/15/05

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