Awesome! About time somebody did this! And you pulled it of PERFECTLY! :D Thank you so much for making it!
ROFLOL IT HURTS!!! THE LAUGHTER, SHE HURT!!!! xD I'm so high right now! @______<
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Good to see full animation. At first i was ready to say television standards, but there's still a slight 'lag' feeling. Obviously you want to keep the pace slow for tension, but like in previous episodes, i felt it was just a tad exagerated. I really liked the first scene though. And the artwork is excellent as usual :)
Way too much on the screen at once. Visual clutter + no highlights to show what's clickable = utter confusion! Maybe it's just not my type of game, although I did love to play yugioh as a kid. Also the tutorial would have benefited from having the player actually click on buttons they'd be clicking on in-game, rather than just clicking next and being barraged by a procession of text. You've probably seen this in a lot of games, and I know it's more difficult to implement, but after the tutorial I really had no idea how the game worked and I just didn't feel like redoing it was worth the effort. And just so you know it's not just that I'm lazy or anything. But from the complexity of the rest of the game, I think you could probably do the tutorial the way i described.
Making an interactive tutorial wasn't worth the extra time for this project (see next review). If people can't get on with it as it is then they probably won't like the rest of the game anyway!
I made this to learn how to do certain things in Stencyl and entered it in Stencyljam 2012 because it's something different, innit? I thought a lot of people wouldn't be interested in a heavily text-based game but those who are OK with that might glean some enjoyment.
Excellent. An instant classic in my opinion. Simple, yet brilliant. The story was so involving, and had just enough interactivity and suspense to make it interesting. Took me right back to the good old zelda and pokemon games on gameboy colour. Good job! :)
Any chance you can give a few tips on coding a game like this? It's exactly the kind of thing i've been trying to make in flash, and i can get the basic engine working, i just feel like it lacks structure, and my item system is always glitching, and i don't know the best way to go about adding a storyline...
Thanks in advance if you have any tips for me! And keep up the good work! :D
That was awesome!
I wanna see a sequel just so a can bone the alien chick xD I thought that relationship was really going somewhere :P Great game man.
Wow that was hilarious
Did hanz actually write a comic and then disappear? i remember him...
HAVE MY BABIES!!!!
PLEASE LET ME OUT OF YOUR SPELL I HAVE SCHOOL SND STUFF TO DO!!!!
TOO MANY PERFECT QOUTES TO QOUTE I COULDN't DO IT WITHOUT REPEATING THE WHOLE THINGS ITS ALL SO PERFECT!!!!!
i'm thinkin "catchy..." n then allovasudden...
you want me to masturbate!? O.o
aaaaand instant boner.
your voice is damn sexy :D
lulz for political humor
thats damn good.
I love it, i would definitely go to that.
makes me want you to do one for my band :P
and i agree, flash MX brush tool rocks, although sometimes needs more smoothing. but that's probably cuz i don't have a tablet yet.
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